In The End: Parking Simulator
Overview
In The End: Parking Simulator is a 3D parking simulation game that challenges players to precisely control a vehicle and park in designated zones. Built with Unity, the game features realistic physics using WheelCollider, two distinct levels (static and dynamic parking), AI traffic systems, minimap navigation, and environmental details including traffic lights, street lights, and dynamic obstacles.
Key features include:
Technologies Used
Game engine used for 3D rendering, physics, and game logic.
Primary scripting language for game mechanics and behavior.
High-performance render pipeline for optimized 3D graphics.
Camera system for smooth and dynamic camera movements.
Outcome
In The End: Parking Simulator successfully delivers an engaging 3D parking simulation experience with two distinct difficulty levels, realistic vehicle physics, and a polished visual presentation.